Deform - Point

Point deform is the simplest way to alter complex shapes. Select a point on a model face, surface, edge, vertex, or select a point in space, then choose a distance and spherical radius by which to control the deformation.

You can also select additional faces and bodies if required.

Video: Point on Face Deformation
multi_body_1.gif
Example of point deformation on a multibody part
multi_body_2.gif
Preview of point deformation on a multibody part - three bodies selected
multi_body_3.gif
Result of point deformation on a multibody part