Deform - Curve to Curve
Curve to curve deform is a more precise method for altering complex shapes. You deform objects by mapping geometry from initial curves, which can be sets of curves, edges, section curves, sketch curves, and so on, to a set of target curves.
Options for controlling deform shapes let you:
- Fix edges and faces so they cannot move.
- Add additional faces or bodies to deform.
- Set stiffness and shape accuracy.
See Deform - Curve to Curve Options for details on the PropertyManager options.
If the target curve is a face or surface edge, you can match the deform model's initial edges using position continuity (a sharp transition) or tangency (smooth transition).
Example of Deform Position Continuity | Example of Deform Tangent Continuity |
Position continuity at joining boundary results in sharp edges. Select None for Match under Shape Options. | Tangency continuity at joining boundary results in smooth transition. Select Surface tangent for Match under Shape Options. |
Target curve and body to deform | Curve to curve deform in process |
Curve to curve result |