Adding a Camera
-
In the DisplayManager, under Scene,
Lights, and Cameras, right-click
Camera
,
and click
Add Camera
.
A Two-View - Vertical viewport opens, with the camera in the left viewport. The right viewport displays the camera view in the orientation of the active view.
-
In the
PropertyManager, specify options for camera type, position, and
rotation.
You can drag the camera, the target, and the field of view in the graphics area.
-
In the
PropertyManager, click .
The viewport closes and the model view returns to its original orientation.