The
following table lists the features that you can add as standard SOLIDWORKS BREP geometry to
a mesh BREP body, which converts the mesh BREP body to a hybrid BREP
body.
You can use mixed edges and vertices as sketch references. Mixed
edges and vertices are entities that are located between a standard BREP face and a
mesh BREP face, where you generated the standard BREP face by adding one of the
listed features.
- 3D Texture
- Advanced Hole
- Boss Extrude
- Boss Loft
- Boss Revolve
- Boss Sweep
- Boss Thicken
- Boundary Boss
- Boundary Cut
- Boundary Surface
- Cavity
- Center of Mass
- Chamfer
- Combine
- Convert to Mesh Body
- Curve Projected
- Curve Composite
- Curve Through Reference Points
- Cut Extrude
- Cut Loft
- Cut Revolve
- Cut Sweep
- Cut Thicken
- Cut With Surface
- Delete/Keep Body
- Draft
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- Exploded View
- Fillet
- Hole Wizard
- Indent
- Intersect
- Join
- Move/Copy Body
- Move Face
- Radiate
- Reference Point
- Replace Face
- Rib
- Ruled Surface
- Save Bodies
- Scale
- Section Properties
- Shell
- Simple Hole
- Split
- Surface Extend
- Surface Extrude
- Surface Offset
- Surface Revolve
- Surface Sweep
- Surface Trim
- Thread
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