Referencing Coordinate Systems
You can reference all parts of coordinate systems, such as planes, axes, and origin, in downstream features. For example, you can sketch on the XY plane of a coordinate system or use the Z axis of a coordinate system as the axis for a revolve feature.
Plane | Axis | Origin |
In a part or assembly, click
and create the coordinate system.
Hover over a plane, axis, or the origin to highlight each entity. This functionality is
useful for actions such as sketching, mating, and
more. The table below
gives additional examples of items that you can use to reference coordinate systems.
Item | Description |
---|---|
3D sketches | Create sketch relations between 3D sketch entities and coordinate system axes, planes, and origin. |
2D sketch dimensions | Create 2D sketch dimensions that reference coordinate system axes, planes, and origin. |
|
Select a coordinate system plane as the mirror plane. |
Reference Plane | Select a coordinate system axis to create a new plane perpendicular to that axis. Use a vertex or point from the model to position the plane. |
Select Other | Select coordinate system axes,
planes, and origin. |
To see this functionality, show
coordinate systems. Click
. To select an entire coordinate system instead of the origin or
individual planes or axes, in the graphics area, Alt
+ select the coordinate system.