Coordinate System PropertyManager
The Coordinate System PropertyManager appears when you add a new coordinate system to a part or assembly or edit an existing coordinate system.
To open this PropertyManager:
Click Coordinate System (Reference Geometry toolbar) or .
Position
Origin | Select a vertex, point, midpoint, or the default point of origin on a part or assembly for the coordinate system origin. | |
Define position with numeric values | Enter X, Y, and Z values to specify the position. The values define the position relative to the local origin, not the global origin (0, 0, 0). | |
X Coordinate | The coordinate fields are available when you select Define position with numeric values. | |
Y Coordinate | ||
Z Coordinate |
Orientation
X axis, Y axis, and Z axis | Select one of the following for the Axis Direction Reference:
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Reverse Axis Direction | Reverses the direction of an axis. | |||||||||
Define rotation with numeric values | Enter X, Y, and Z values to specify the rotation.
Enter a numeric value for at least one axis. The axes always rotate in the sequence , then , then . |
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X Rotation Angle | The rotation angle fields are available when you select Define rotation with numeric values. | |||||||||
Y Rotation Angle | ||||||||||
Z Rotation Angle |
Original | Position defined | Position and rotation defined |