- Blocks Toolbar
- Blocks in Parts and Assemblies
You create blocks from single or multiple sketch entities.
- Working with Blocks PropertyManagers
The Block tool you select generates the content for each PropertyManager associated with blocks.
- Making Blocks
You can make a block from any single or combination of multiple sketch entities.
- Inserting Blocks
Insert blocks, adding additional instances of existing blocks, or browse to and insert previously saved blocks.
- Insert Block PropertyManager
- Editing Blocks
When you edit a block, you can add, remove, or modify sketch entities, as well as change existing relations and dimensions.
- Adding and Removing Sketch Entities in Blocks
You can add or remove sketch entities. When you remove sketch entities from a block, those sketch entities are promoted from the block level to the immediate next level. Add a block reverses the process.
- Hiding and Showing Individual Blocks
In the FeatureManager® design tree, you can hide and show individual blocks in sketches. You can also see whether a block is under defined (-), over defined (+), or fully defined.
- Exploding Blocks
You can dissolve blocks from any sketch entity by exploding the block.
- Rebuilding Blocks
Rebuild Block enables you to refresh sketch entities without exiting the Edit Sketch mode.
- Using Traction and Belts for Layout Sketches
- Video: Belt Chain Mechanism
- Saving Blocks
Saving each block individually provides extensive design flexibility.
- Saving Sketches as Blocks
You can save a sketch as a block file or as a block in the Design Library.
- Making Nested Blocks
Nested blocks are blocks within blocks that include the same capabilities as regular blocks.
- Applying Color to Blocks
- Setting Insertion Points
When you make a block, you have the option to specify an insertion point.
- Block PropertyManager