Edit Scene PropertyManager - Basic
The Edit Scene PropertyManager - Basic tab lets you edit the floor, background, and environment image of a scene.
To display this tab:
In the DisplayManager, click View Scene, Lights, and Cameras. Right-click Scene and select Edit Scene. Click the Basic tab.
Background
Use a background image with a scene so that what is visible behind the model is different from the reflections cast by the environment. For example, you might want a plain color behind the model while using the reflections from the courtyard scene.
Floor
Floor reflections | Shows a reflection of the model on the floor. Available when Floor shadows is selected. | |
Floor shadows | Shows shadows cast by the model on the floor. | |
Flatten floor | Flattens the floor of a spherical environment in scenes to improve the look of models that naturally rest on the ground or flat floors, particularly when performing view manipulations such as rotate or zoom. Available when you select Use environment. Set the Environment size to determine the size of the HDRI scene sphere that surrounds the model. Set the Horizon Height to specify at what lattitude on the HDRI scene sphere the floor starts to flatten. |
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Align floor with | Aligns the floor with a plane. Select one of XY, YZ, XZ, Bottom View Plane, or Selected Plane. When you change the alignment, the view orientation changes, keeping the floor under the model. |
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Select planar face to position floor | Available when Align floor with is set to Selected Plane. | |
Flip floor direction | Shifts the virtual ceiling 180 degrees around the floor. Use to right a model that appears upside down in a scene. | |
Floor offset | Sets the height of the model above or below the floor. | |
Flip offset direction | Swaps the position of the floor and the model. |