Using Local Edit

Local edit allows you to drag and manipulate the shape of a style spline without affecting adjacent style splines. This setting is helpful when you are working with multiple style splines that are connected but not fully constrained.

To modify a style spline using Local edit:

  1. In an open sketch, select the style spline you wish to edit locally only.

    Local_Edit_1

    Local edit only works with two or more style splines.
    The Style Spline PropertyManager displays.
  2. In the Style Spline PropertyManager, under Options, select Local edit.
  3. In the graphics area, select and drag a control vertex.

    You can manipulate the shape of the control polygon without affecting the shape of the other style spline that it is attached to.

  4. Click PM_OK.gif.