Managing Decimation on a Graphics Mesh Body
To manage decimation on a graphics mesh body:
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In the PropertyManager, under Facet
Reduction, enter either:
Option Description Percentage Reduced By A percentage of the total number of facets Reduced Facet Count A whole number based on the total number of facets When you enter one of the values, the tool calculates the value of the other.
- Optional: Enter a Maximum Error Tolerance . This option sets the maximum deviation tolerance between the original and resulting mesh. Increasing this value allows for more notable decimation.
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Click Calculate.
A progress message reports decimation status and closes when the process completes. A preview of the decimated body appears.
You can restore the body to its previous state by clicking Reset. - Click .