Appearance in Assemblies
By default, components that you add to an assembly are displayed using the appearance properties (such as color and transparency) specified in the original part document. This is true for all shaded and wireframe display modes. You can override the part appearance for selected instances, or use the default appearance for the assembly. You can apply the changes to the part document or to the component in the assembly (leaving the part document unchanged).
Changing the Appearance Properties of Component Instances
To change the appearance properties of selected component instances:
Removing All Appearances
You can remove all appearances from all models inside an assembly or subassembly.
To remove all appearances:
Toggling the Wireframe Display Color of Components
To toggle the wireframe display color of components:
- When this menu item is selected, assembly components appear in the wireframe/HLR color of the component.
- When this menu item is cleared, assembly components appear in the wireframe/HLR color of the assembly.
Updating Assembly Graphics
You can set an option to update model graphics data for components when you save assemblies, to prevent display list data from becoming out-of-date.
To update assembly graphics:
Parallel Tessellation When Regenerating Assembly Graphics
The SOLIDWORKS software uses multicore CPU technology to reduce the time it takes to regenerate the graphics display of large assemblies.
Instead of processing components individually, all of the bodies of every component that need to be retessellated are gathered together, allowing parallel tessellation of longer lists of bodies.
Some examples of places where this processing method improves performance are:
- Opening files when out of date components must be updated
- Regenerating assembly features when multiple components are affected
- Creating sectioned bodies
- Patterning multiple components
For best performance, click Shaded and draft quality HLR/HLV resolution, select Apply to all referenced part documents.
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