Mates create geometric relationships between assembly components. As
you add mates, you define the allowable directions of linear or rotational motion of the
components. You can move a component within its degrees of freedom, visualizing the
assembly's behavior.
-
Click Mate
(Assembly toolbar), or click
.
-
In the PropertyManager, select the Standard, Advanced, or
Mechanical tab.
-
Under
Mate Selections, select the entities
that you want to mate
for
Entities to Mate
.
You can temporarily hide faces to select an
obscured face by hovering over a face and pressing Alt.
The Mate pop-up toolbar appears with a default mate
selected, and the components move into place to preview the mate.
To
show the toolbar, select Show
pop-up toolbar and Show
preview under Options
in the PropertyManager.
- Optional:
Click to
keep the PropertyManager open after you create the mate.
-
Click
to
create
the
mate.
If the new mate conflicts with an existing mate, the
software asks if you want to force the new mate to solve. Click:
- Yes.
The new mate is
solved.
The
conflicting mate breaks and
shows
with a red error.
- No.
The new mate is created but not solved, and
shows
with a red error.
You can use mate callouts,
View
Mate Errors, and
MateXpert to help resolve
mate
problems.