Callouts and Handles
Callouts are text-filled boxes that appear in the graphics area when you use certain tools. Handles allow you to dynamically click, move, and set certain parameters without leaving the graphics area.
Callouts
In this example, you can edit the callout in the graphics area.
Pushpin disabled | When you zoom, rotate, or move the model, the callout is repositioned. | |
Pushpin enabled | When you zoom, rotate, or move the model, the callout remains in the same location in the graphics area. Other callouts move with the model. |
When a callout for a feature such as an asymmetric fillet contains multiple values, a control below the callout lets you expand it to see all values or collapse it to see the primary value:
Callout collapsed | Callout expanded |
Handles
The handle color is set in System colors box. Active handles are the Highlight color. Inactive handles are the Inactive Entities color.
in theHandles span the length of extrusions. Drag the handle to the desired extrude depth, and the handle spans that length.
One handle has one arrow head, and the other handle has two arrow heads, to help you see which direction the handle applies to.