Fillet Surface
You can use a fillet to smooth the edge between two adjacent faces in a surface body that meet at an angle.
To access the PropertyManager, click Fillet (Features toolbar) or
Select a Partial preview, a Full preview, or No preview in the Fillet PropertyManager. You can preview all fillet types.
Constant radius surface fillet with Full preview | Constant radius surface fillet applied |
Multiple radius surface fillet with Partial preview | Multiple radius surface fillet applied |
Surface filleting works the same as filleting solid bodies with a few exceptions. You can do the following:
- Fillet the edges of a surface body.
- Make multiple radius surface fillets.
- Make fillets between two surfaces, or face fillets. See Creating Surface Face Fillets.
- Add setback parameters to the surface fillets.
- Make surface fillets with hold lines.
- Trim or keep the filleted surfaces in a face fillet.
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Make a variable radius fillet on a surface.
No fillet applied to revolved surface Variable radius fillets applied to revolved surface - Click Reverse Face Normal for a face set to reverse the fillet direction.
You cannot do the following:
- Preserve a cut in a surface body with the Keep features option.
The Keep Features option in surface filleting works differently than it does in solid filleting. In a solid part, if you have a boss or cut feature in the area of a fillet, you can preserve the features when filleting. In a surface body, you can preserve a boss, but not a cut. - Select a surface to fillet by feature from the FeatureManager design tree.